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Learning Flash Media Server 2 William  Sanders

Learning Flash Media Server 2

William Sanders

Published June 28th 2007
ISBN : 9780596510411
ebook
174 pages
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 About the Book 

This unique PDF-only book is the ideal primer for web developers just getting started with Flash Media Server 2 (FMS2) and Adobes Real-Time Messaging Protocol (RTMP) for streaming media, and for anyone doing administrative work with Flash-relatedMoreThis unique PDF-only book is the ideal primer for web developers just getting started with Flash Media Server 2 (FMS2) and Adobes Real-Time Messaging Protocol (RTMP) for streaming media, and for anyone doing administrative work with Flash-related content. Its not a reference, but a step-by-step guide for using Flash Media Server 2, with chapters that focus on specific aspects of the server and how they work. What makes Flash Media Server 2 so different? Youll discover that, in contrast to conventional web servers, FMS2 includes open-socket server technology thats stays connected to stream audio, video, and text in real time. Connect to this server using RTMP, and build applications using three flavors of ActionScript: ActionScript 2.0, Client side ActionScript, and Server side ActionScript. Dont worry. With Learning Flash Media Server 2 and a little Flash and ActionScript experience, youll be up to speed in no time. The first chapter takes you though the installation procedures on Windows and Linux, explains how to organize your development environment using Apache web server, how to test your FMS2 connections, and how to use the management console. Then youll dive right into the whys and hows of: Recording and playing back streaming audio and video Camera and microphone settings Non-persistent client-side remote shared objects Two-way audio-video communications Broadcasting and server-side bandwidth control Working with server-side files: the file class Server-side shared objects Server-side audio and video streaming Server-side loadvars, xml and working with configuration files At the heart of every chapter is a core set of code that shows the minimum requirements needed for different procedures. Beyond that, Learning Flash Media Server 2 provides you with plenty of options for using FMS2. Its a whole new world of media, and this book puts you right at the doorstep. Ready to enter?